(no subject)
Sep. 8th, 2006 09:34 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I like the way artists can use other art to create something new. This post is inspired by this, which is a visualisation of a house (probably the most famous) by Frank Lloyd Wright using the Half-Life source engine*.
Another person inspired by buildings is Vicki Ambery-Smith, whose work I've mentioned to varius people. She makes tiny wearable buildings. Things she's made in minature include the Guggenheim Museum, the penguin pool at London Zoo (complete with penguins) and the most ridiculous glasses. I like her work a lot, but I've been told it's not very wearable: I can well believe it.
Also, my flatmate just came upstairs and gave me a piece of lemon tart. I shall miss her when she leaves, not just for her generous food-giving nature but because she's the Perfect Flatmate and generally lovely.
*Of course, some people might not call this art, but I do.
Another person inspired by buildings is Vicki Ambery-Smith, whose work I've mentioned to varius people. She makes tiny wearable buildings. Things she's made in minature include the Guggenheim Museum, the penguin pool at London Zoo (complete with penguins) and the most ridiculous glasses. I like her work a lot, but I've been told it's not very wearable: I can well believe it.
Also, my flatmate just came upstairs and gave me a piece of lemon tart. I shall miss her when she leaves, not just for her generous food-giving nature but because she's the Perfect Flatmate and generally lovely.
*Of course, some people might not call this art, but I do.
no subject
Date: 2006-09-08 09:27 pm (UTC)It'd better be art, otherwise I'd need to change all my business cards!
(I wish I had some business cards)
That's a fine use for the HL2 engine, it really nicely done.
no subject
Date: 2006-09-09 07:51 am (UTC)Yeah, I was impressed. Combining computers and the Real World? Whatever next?
no subject
Date: 2006-09-09 11:09 am (UTC)'Augmented reality', where computer-stuff is overlaid onto realtime camera stuff, has great promise.
I saw pictures from a game-concept for the failed hand-held the Gizmondo, which had a camera and 3D abilities.
The camera was pointed at a real-world game-board that the game was able to track, and a 3D fighting game was superimposed. Multiple people could play with their own handsets, pointing their cameras at the board.